Sunday, September 17, 2006

rigPipe v.0.2

Will try to get some images up soon, regardless of how boring they are to see :)

 

The other day I finally got to add a stretchy option to my spine setup.  2 options actually – one that allows for stretching with scaling, and one that does the stretching via translations.  The translations was done for the game rigs, since non-uniform scaling on joints doesn’t fly with gamebryo at work.  I also added a bunch of other minor things which I can’t completely remember right now.  I did end up taking advantage of some of the zoo procs, like the guess name proc.  There are some really handy procs in there once you dig around. 

 

More updates coming soon!

3 Comments:

Anonymous Anonymous said...

if ya ever want someone to play around with/try and break/test your rigs you know who to call :-D

-Rob

2:06 PM PDT  
Blogger Josh said...

hey rob!

thanks. i'm planning on putting something up in the future... er, eventually :)

another tutorial might be a good idea too, haven't done one in awhile.

6:52 PM PDT  
Anonymous Anonymous said...

heh, last night at a mn maya user group meeting i got a door prise... jason schliefer rigging bundle. thats like a hundred sixty bucks. nice door prize.

4:09 PM PDT  

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