Rigging and scripting...

Rigging and scripting...
Originally uploaded by vfxcreator.
The first 2 weeks at Kings Isle have gone quite smoothly. I've been putting
a rig together, doing documentation, and some research for the character
pipe for the game. I've also been scripting things out as I go, since I
plan on making the rig a pretty much auto-rig solution, with a handy UI to
go with it. There are a bunch of rigging scripts out there that these will
probably be very similar to, but it will be setup as I like (internals and
all..), and it will be something that I've created making it easier to
update and make changes.
Eventually I will be making a version at home and ideally, release it for
all to use. But that's getting way ahead of myself :-)
Currently I'm filling my after-hours up with some nice freelance work, and
perhaps some unpaid stuff as well. The Biscuit Brothers need some
animations done for the next season, and that stuff is always incredibly fun
to animate. It's a shame it's not really a funded show and only on PBS, but
ya never know...
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